Chrono Trigger
Square Enix is a company that is on its 15th Final Fantasy and 11th Dragon Quest. That isn’t counting dozens of spinoffs. Square Enix loves it role-playing game franchises. But Chrono Trigger still only has one real sequel … that came out way back in 1999.
Blue Marsh Insurance, Inc., Honey Brook, Pennsylvania. Blue Marsh Insurance, Inc. Started as a dream to do things differently and better than the “typical” insurance agency. Everything WE. Get a quote in Fleetwood, PA. Call Blue Marsh Insurance, Inc. At (610) 590-0152 today. Blue marsh insurance pa. It has been a tremendous blessing to begin an insurance relationship (and beyond) with Tom Davenport and Blue Marsh Insurance. It didn't take us long to realize that Tom had the heart of a teacher when it came to explaining our insurance options, understanding our needs, and advising us with expertise and care. Blue Marsh Insurance 2501 Conestoga Ave Honey Brook, PA 19344 Get directions. 610-590-0152 MyAgent@bluemarsh.com. Mailing Address is: PO BOX 333. Fleetwood PA 19522. Fleetwood PA Location 430 Park Road Fleetwood, PA 19522 Get directions (610) 944-8105 MyAgent@bluemarsh.com. Connect with us on social.
Sep 14, 2008 Chrono Trigger - relaxing music sleep ost - Duration: 52:05. Sem lag, por favor 298,109 views. High Quality Chrono Trigger OST 19 Frog's Theme - Duration: 1:50.
Our Roads of Rome Walkthrough includes solutions for all game levels as well as the locations of secrets in this exciting time management game! Walkthrough Table of Contents General Info Episode 1 Episode 2 Episode 3 Episode 4 Go to the FORUMS for more help! Re:Episode 4 Level 2. By jammerabc on Sep 29, 11 2:33 PM. Took a couple of tries but priority of building: sawmill, pumphouse, farm, house for workers, goldmine, and storehouse. In the beginning only clear the flame to get to the next area and the road debris that is required to build the bridges around the goldmine.
I was thinking about the fate of Chrono Trigger after seeing a video by Simon Stafsnes Andersen, the creator of the gorgeous Metroidvania indie game Owlboy, posted on Kotaku. The video shows Andersen’s concept of what a new Chrono Trigger sequel could look like. It displays the same mastery of pixel art as Owlboy, but it captures the look of the original Chrono Trigger. It’s important to note that this is not a fan game. Nothing in this trailer is meant to indicate a future playable project. It just shows us what a new Chrono game could look like.
Man, I wish that game was real. But why isn’t it? OK, maybe not this specific Chrono Break project, but why hasn’t Square Enix done anything with the series, aside from porting the original to new platforms?
Chrono Trigger came out for the Super Nintendo Entertainment System in 1995. It was a dream collaboration between Square and Enix (before the two companies merged in 2003). It remains one of the greatest JRPGs ever made thanks to its memorable characters, haunting and melodic music, and time-travelling mechanics.
You’d think that such a big hit would spawn a franchise, especially since that’s what most JRPG games tend to do (even mid-tier series like Breath of Fire have six entries). But Chrono Trigger instead spawned a Japan-only visual novel (Radical Dreamers) and a single proper sequel, 1999’s Chrono Cross for the original PlayStation. Chrono Cross doesn’t have the same starling reputation as Chrono Trigger, but it is still an ambitious JPRG (with one of the best soundtracks ever), and it deserves praise.
So why was that the last Chrono game we ever got? When Square merged with Enix, many (myself included) thought that a new Chrono game would be inevitable. The two companies that worked on the original were now one company.
But a new Chrono game never came. We know that Square Enix at one point attempted a sequel, tentatively named Chrono Break (that’s where Andersen got the title for his fan project). But that concept didn’t go far into development, with its early ideas being incorporated into the mobile-only RPG Final Fantasy Dimensions II.
People are still passionate about Chrono Trigger. Just look at what happened when Square Enix ported the classic to Steam last year. At first, people were happy that the beloved RPG was available on PC for the first time. That delight turned into outrage when the port turned out to be based on the mobile version of Chrono Trigger, which Square Enix designed for play on small touchscreens. Fans were upset that the Steam version didn’t look like the original Super Nintendo release. Their voices were so loud that Square Enix has been updating the Steam version ever since.
The hardcore fans are hungry for a new Chrono game, but even the broader market is as receptive to JRPGs as it has been for years. The genre has crawled its way out of niche status, which was more evident than ever when Octopath Traveler became the U.S.’s best-selling game in July. That’s an incredible accomplishment for JPRG with retro pixel-based graphics, especially when you remember that Octopath Traveler is a Switch exclusive and that the NPD doesn’t track digital sales for Nintendo games.
Octopath Travler is also a Square Enix title. And another Square Enix JPRG, Dragon Quest XI, is coming out in the U.S. on September 4. We love it. With this momentum., the company should be looking for new JRPG projects. It’s time to make a new Chrono game one of them.
Above: Octopath Traveler shows that JRPGs can be big hits.
Classic franchises never die. Just this week, we learned that Dotemu is working on Streets of Rage 4. That beat-’em-up franchise has had an even longer hiatus than Chrono, with Streets of Rage 3 releasing back in 1994. Streets of Rage is great, but in terms of prestige, it’s no Chrono Trigger.
So, if you don’t mind me quoting a random song from Walt Disney World (because that’s kind of how I do things), “Now is the time. Now is the best time.” We’ve waited long enough for a new Chrono game. Square Enix needs to start now.
The RetroBeat is a weekly column that looks at gaming’s past, diving into classics, new retro titles, or looking at how old favorites — and their design techniques — inspire today’s market and experiences. If you have any retro-themed projects or scoops you’d like to send my way, please contact me.
Spoiler warning! This section of the article contains spoilers, or hints about the game's storyline or progression.
You might want to skip down to the next heading if you do not want facts about the game's storyline or plot revealed to you.
Spoilers!Spoiler warning! This section of the article contains spoilers, or hints about the game's storyline or progression.
You might want to skip down to the next heading if you do not want facts about the game's storyline or plot revealed to you.
Chrono Trigger Table of Contents Walkthrough
Table of Contents
- Stat gains
- The Millennial Fair (1000 A.D. first time)
- The Queen Returns (600 A.D. first time)
- The Queen is Gone (A Vanished Princess; 600 A.D. first time)
- We're Back! (Homecoming; 1000 A.D. second time)
- The Trial (1000 A.D. second time)
- Beyond the Ruins (2300 A.D. first time)
- The Factory Ruins (2300 A.D. first time)
- The End of Time (End of Time)
- The Village of Magic (1000 A.D. third time)
- The Hero Appears (600 A.D. second time)
- Tata and the Frog (600 A.D. second time)
- The Rare Red Rock (65M B.C. first time)
- Footsteps! Follow! (65M B.C. first time)
- The Masamune! (600 A.D. third time)
- Magus's Castle (600 A.D. third time)
- Forward to the Past (65M B.C. second time)
- Unnatural Selection? (65M B.C. second time)
- The Magic Kingdom (12,000 B.C. first time)
- Break the Seal! (2300 A.D. second time and 12,000 B.C. second time)
- The Guru on Mt. Woe (12000 B.C. second time)
- What Lies Beyond? (12000 B.C. second time)
- Lavos Beckons (12000 B.C. second time)
- The New King (12000 B.C. second time)
- The Time Egg (2300 A.D. third time)
- The Fated Hour (all time periods)
- The Final Battle (1999 A.D. / ???)
- 5Nintendo DS exclusive areas
This list displays the bosses in order of appearance in the walkthrough. Please see the Enemies page for The column titled 'Remake name' denote alternate names that were used after the Nintendo DS version was released.
Note that some bosses can be fought after a certain point in the game, but the exact time is optional. For example, Sir Krawlie can be fought at a later time than he is placed in the walkthrough. These bosses have special notes to help players to understand their availability or when they are mandatory. This table does not give any details, but instead it links to the spot in the walkthrough when they should be fought.
Chapters 1-15[edit]
Boss | Remake name | Nintendo DS Monster ID | Chapter |
---|---|---|---|
Yakra | Yakra | 159 | Chapter 3: The Queen is Gone |
Tank Head, Dragon Tank, Grinder | Tank Head, Dragon Tank, Wheel | 160-162 | Chapter 5: The Trial |
Guardian, Bit | Guardian, Pod | 163-164 | Chapter 6: Beyond the Ruins |
Sir Krawlie | Krawlie | 165 | Chapter 6: Beyond the Ruins |
R Series | R-Series | 166 | Chapter 7: The Factory Ruins |
Heckran | Heckran | 167 | Chapter 9: The Village of Magic |
Ozzie | Ozzie | 168 | Chapter 10: The Hero Appears |
Zombor | Zombor (Upper Body), Zombor (Lower Body) | 169-170 | Chapter 10: The Hero Appears |
Masa, Mune | Masa, Mune | 171-172 | Chapter 11: Tata and the Frog |
Masamune | Masa & Mune | 173 | Chapter 11: Tata and the Frog |
Nizbel | Nizbel | 174 | Chapter 13: Footsteps! Follow! |
Slash | Slash (Unarmed), Slash (Sword) | 177-178 | Chapter 15: Magus's Castle |
Flea | Flea?, Flea | 175-176 | Chapter 15: Magus's Castle |
Ozzie | Ozzie | 179 | Chapter 15: Magus's Castle |
Magus | Magus | 180 | Chapter 15: Magus's Castle |
Chapters 16-25[edit]
Boss | Remake name | Nintendo DS Monster ID | Chapter |
---|---|---|---|
Nizbel II | Nizbel II | 181 | Chapter 17: Unnatural Selection? |
Azala, Black Tyrano | Azala, Black Tyranno | 182-183 | Chapter 17: Unnatural Selection |
Golem | Golem | 184 | Chapter 18: The Magic Kingdom |
Mud Imp, Blue Beast, Red Beast | Mud Imp, Blue Mudbeast, Red Mudbeast | 185-187 | Chapter 19: Break the Seal! |
Giga Gaia | Giga Gaia, Attack Arm, Defense Arm | 188-190 | Chapter 20: The Guru on Mt. Woe |
Dalton | Dalton | 191 | Chapter 21: What Lies Beyond? |
Golem Twins | Golem Sisters (note; this name is not the monster name, but the narrative name; these monsters are identical to the original solo Golem) | 184 | Chapter 22: Lavos Beckons |
Lavos | Lavos | 192 | Chapter 22: Lavos Beckons (Ocean Palace) |
Golem Boss | Golem Overlord | 193 | Chapter 23: The New King |
Dalton Plus | King Dalton | 194 | Chapter 23: The New King |
Magus | Magus | 195 | Chapter 23: The New King (second time) |
Lavos Spawn | Lavos Spawn (Mouth), Lavos Spawn (Shell) | 196-197 | Chapter 24: The Time Egg |
Optional bosses[edit]
Boss | Remake name | Nintendo DS Monster ID | Chapter |
---|---|---|---|
Son of Sun, Flame | Son of the Sun, Prominence | 209-210 | Chapter 25: The Fated Hour |
Flea Plus | Diva Flea | 201 | Chapter 25: The Fated Hour |
Super Slash | Super Slash | 202 | Chapter 25: The Fated Hour |
Flea Plus, Super Slash, Great Ozzie | Diva Flea, Super Slash, Ozzie the Great | 203-205 | Chapter 25: The Fated Hour |
Great Ozzie | Ozzie the Great | N/A | Chapter 25: The Fated Hour |
Retinite | Melphyx (Upper Body), Melphyx (Lower Body), Melphyx (Core) | 198-200 | Chapter 25: The Fated Hour |
Atropos XR | Atropos XR | 206 | Chapter 25: The Fated Hour |
Mother Brain, Display | Mother Brain, Display | 207-208 | Chapter 25: The Fated Hour |
Rust Tyrano | Rust Tyranno | 211 | Chapter 25: The Fated Hour |
Yakra XIII | Yakra XIII | 212 | Chapter 25: The Fated Hour |
Black Omen and Lavos[edit]
Boss | Remake name | Nintendo DS Monster ID | Chapter |
---|---|---|---|
Mega Mutant | Mega Mutant (Upper Body), Mega Mutant (Lower Body) | 213-214 | Chapter 25: The Fated Hour |
Giga Mutant | Giga Mutant (Upper Body), Giga Mutant (Lower Body) | 215-216 | Chapter 25: The Fated Hour |
TerraMutant | Tera Mutant (Upper Body), Tera Mutant (Lower Body) | 217-218 | Chapter 25: The Fated Hour |
Lavos Spawn | Elder Lavos Spawn (Mouth), Elder Lavos Spawn (Shell) | 219-220 | Chapter 25: The Fated Hour |
Zeal | Queen Zeal | 221 | Chapter 25: The Fated Hour |
Mammon M. | Mammon Machine | 222 | Chapter 25: The Fated Hour |
Zeal | Queen Zeal (Face), Queen Zeal (Right Hand), Queen Zeal (Left Hand) | 223-225 | Chapter 25: The Fated Hour |
Lavos (phase 1) | Lavos | 226 | Chapter 25: The Fated Hour |
Lavos (phase 2) | Lavos | 227 | Chapter 25: The Fated Hour |
Lavos (inner) | Lavos (Body), Lavos (Left Hand), Lavos (Right Hand) | 228-230 | Chapter 26: The Final Battle |
Lavos Core | Lavos Core (Left Bit), Lavos Core (Center Bit), Lavos Core (Right Bit) | 231-233 | Chapter 26: The Final Battle |
Nintendo DS exclusive areas[edit]
Lost Sanctum[edit]
Boss | Nintendo DS Monster ID | Area |
---|---|---|
Goldhammer | 234 | Lost Sanctum |
Nu Guardian | 235 | Lost Sanctum |
Nu Master | 236 | Lost Sanctum |
Archeofang | 237 | Lost Sanctum |
Archeofang | 238 | Lost Sanctum |
Master-at-Arms | 239 | Lost Sanctum |
Bladesman | 240 | Lost Sanctum |
Dimensional Vortex[edit]
Boss | Nintendo DS Monster ID | Area |
---|---|---|
Alabaster Shade | 243 | Dimensional Vortex |
Steel Shade | 242 | Dimensional Vortex |
Crimson Shade | 244 | Dimensional Vortex |
Eggsterminator | 245 | Dimensional Vortex |
Once-King Dalton | 241 | Dimensional Vortex |
Dream Devourer | 246 | Dimensional Vortex |
[Go to top]← Enemies Bosses Spekkio →