Starship Titanic Part 1

Starship Titanic Part 1 Rating: 4,0/5 1613 reviews

The game offers a combination of Third-person Shooter, Space, Action, Futuristic, Role-playing, and Adventure elements.Aliens and Zombies both are included in the game to make it more challenging and stressful. Deadstorm pirates special edition.

It seemed like a normal day. Sit back at your computer, put in a new CD-ROM and relax.. unfortunately the galaxy had other plans. Without warning, a loud crash introduces you to the Starship Titanic: The Ship That Cannot Possibly Go Wrong. As the galaxy's most most prestigious, most impressive, largest and therefore most expensive interstellar liner, the Starship Titanic should be the flying treasure of the universe. Unfortunately something has, quite obviously gone wrong, or at least gone unexpectedly. The ship's main computer, Titania, has been sabotaged and gone insane. As a result, all the artificial personalities that manage the ship are also affected. You'll need to deal with a DeskBot, a BellBot, a BarBot not to mention a sarcastic parrot, a proud elevator and a stupid bomb. Without time or consideration to any other options, you find yourself quickly shanghaied aboard the Titanic, given an cheap, economy-sized room and put in charge of fixing the puzzling situation aboard the ship.

Full install of Starship Titanic from disks; Patch game to version 1.00.42c using 'PC Patch for Original ST'Copy ICCVID.DLL (v1.10.0.11) to the installation folder from 32-bit Cinepak; Copy this replacement DLL for SH33W32.DLL to the installation folder, overwritting the original.; Find st.exe in the installation folder and set compatibility to Windows Vista and Run as Administrator.

The terminal itself will feature an armory far more challenging than the current police station armory. We'll do our best to get a devblog out as often as possible aside from patch weeks. Please consider switching over to our experimental branch if you're interested in upcoming features as they will be first released there. Survive the nights compass We'll have some video and more design in the next devblog but below is a quick sneak peek at some of the airport plans.Interior boarding areaExterior terminalHangarThanks for checking out our second alpha devblog.