City Of Brass Youtube
Author | S. A. Chakraborty |
---|---|
Country | United States |
Language | English |
Series | The Daevabad Trilogy |
1 | |
Genre | Science fiction, fantasy |
Publisher | HarperVoyager |
Publication date | 2017 |
Pages | 532 |
ISBN | 0062678108 |
OCLC | 1017602412 |
Followed by | The Kingdom of Copper |
Frog God Games is raising funds for City of Brass: Epic Adventure for 5e and Swords and Wizardry on Kickstarter! City of Brass: A Legendary Adventure for 5e and Swords and Wizardry! Based on the 2006 Necromancer Games classic!
What if we went back to the production line approach, but had at least 2 arms operating on every space along the line, to keep it moving fast? Our rate is optimal, so our time to make the first product must be slow. Opus magnum stabilized water. Six rails plus nudgers! I’ve done it!These nudgers can’t reach far enough to push the atoms all the way to their destination, but my realisation was they don’t need to: if we move the joiner to before the salter, we only need one arm to take the atoms forward from that point: it’ll bring the joined atom with it. It took some fiddling with the instructions these arms are running to make use of that, but I got there in the end.I was tweeting these solutions as I came up with them, and Matthew Smith on Twitter actually spotted a much cooler tweak I could have made at this point if I’d known you could do it: looping rails!
The City of Brass is an American science fiction and fantasy novel written by S. A. Chakraborty.
Publication[edit]
The City of Brass was published by HarperCollins subsidiary HarperVoyager, on 14 November 2017.[1] It is five-hundred and thirty-two pages long, features illustrations and maps, and is printed in hardcover and paperback, and available in digital download. The press release describes the story as 'an imaginative alchemy of The Golem and the Jinni, The Grace of Kings, and Uprooted, in which the future of a magical Middle Eastern kingdom rests in the hands of a clever and defiant young con artist with miraculous healing gifts.'[1] When asked about writing the novel in an interview for the Huffington Post, Chakraborty explains that it 'began as a world-building experiment[;] the world that became The City of Brass–one I imagined djinn might have created by combining their nature and the influences of the particular human societies they lived amongst. It became a game with history and folklore providing the rules: I had to abide by what existed, but could imagine beyond that. For example, we have a few mentions of the Prophet Suleiman punishing djinn but not much beyond that. So, I tried to imagine what happened next: how that might have shaped their religion and politics.. as well as dividing them.'[2]
Contents[edit]
The book is set in an alternative 18th century Middle-East, and follows Nahri, a talented con woman who uses palm reading and sleight of hand to swindle Ottoman nobles. During an exorcism in Cairo, she summons a djinn warrior named Dara. Cereal soup the game. Nahri is taken on a journey where she meets spirits and monsters, and grows close with Dara.
Reception[edit]
The novel was listed in Best Books of the Year by multiple media outlets, such as Library Journal, Vulture.com, The Verge and SyfyWire.[citation needed] In a review in the New York Times, columnist Suzanne Joinson says 'it's clear that Chakraborty has great fun alluding to these tales,' and continues 'most enjoyable is the gusto with which everything is thrown into her story, from massacres to zombies to djinns.'[3] A review by Paul Di Filippo in Locus compares the novel with One Thousand and One Nights in terms of its imagery and storylines, and summarizes by writing 'with its blend of royal politesse, djinnish magic, human loves and fears, and Middle Eastern Machiavellianism, The City of Brass offers pleasures worthy of Scheherazade.'[4] Mahvesh Murad writes at Tor.com, 'to most (western?) readers whose only experience of the djinn is Disney, The City of Brass is going to be a lush, entertaining fable inspired by Middle Eastern and Islamic folklore that has just enough familiar elements to not be considering worrying alien, and yet is exotic enough to thrill and entice and tick off diversity boxes in the right way.'[5]
The City of Brass was a finalist for several science fiction and fantasy awards, including the Crawford Award, Locus Award, British Fantasy Award, World Fantasy Award, and won the Booknest.eu award for best Debut Novel. Chakraborty narrowly missed the final ballot for the John W. Campbell award by a single vote.
References[edit]
- Citations
- ^ abHarperCollins Staff 2017.
- ^White 2018.
- ^Joinson 2017.
- ^Di Filippo 2017.
- ^Murad 2017.
- Bibliography
- Di Filippo, Paul (29 November 2017), 'Paul Di Filippo reviews The City of Brass by S.A. Chakraborty', Locus, retrieved 15 January 2019
- HarperCollins Staff (2017), 'The City of Brass', HarperCollins, retrieved 15 January 2019
- Joinson, Suzanne (15 December 2017), 'Mysteries Unfold in a Land of Minarets and Magic Carpets', New York Times, retrieved 15 January 2019
- Murad, Mahvesh (15 November 2017), 'Of Djinns & Things: The City of Brass by S.A. Chakraborty', Tor.com, retrieved 9 April 2019
- White, Mara (8 January 2018), 'The City of Brass by S. A. Chakraborty', Huffington Post, retrieved 15 January 2019
In this guide I will show every entrance and how to access them in each area.
Outer Ring
This is the first area. Called 'Outer Ring'. Its also the only area which got 2 types of secrets in one area. At least I haven't found 2 in the other areas.
Secrets in this area always look like this:A secret hidden room behind a sandfall. You don't need anything to access it. Just walk through it.
The other type of secret is this red wall. You need an explosive urn to access it. You can see this urn on the screenshot. Unfortunately you can't access it with the burning lantern so you really need the explosive urn to access it. This is also the only entrance to a secret room which needs an item.
This is how the wall looks like after its destroyed:
This wall can also look like this: (which is a little bit harder to notice).
Gardens of Remorse
This is the second area. Called 'Gardens of Remorse'. This area only got 1 type of entrance to the hidden room. (I haven't found more actually).
The secret in this area always look like this:A secret hidden room behind these plants. You just need to jump to access it.
Catacombs
This is the third area. Called 'Catacombs'. This area only got 1 type of entrance to the hidden room.(I haven't found more actually).
The secret in this area always look like this:A secret hidden room behind this wall. You need to crouch or slide to access it. Just press 'C'.
Palace Grounds
This is the fourth area. Called 'Palace Grounds'. This area only got 1 type of entrance to the hidden room. (I haven't found more actually).
The secret in this area always look like this:A secret hidden room behind this hole in the wall. You need to crouch or slide to access it. Just press 'C'.
Informations to a Secret Hidden Room
This is how these secret hidden rooms look like from inside. (I found my first enemy who spawned inside of it:)
I've also never encountered any cursed treasure. So in general there is no threat at all.
More Secrets (Not Secret Hidden Rooms)
Maybe you have already noticed these frameworks.
You can jump on them (with 'Spacebar') and find this treasure which is just a little secret.
You May Also Like:
- All City Of Brass Guides!